This is my first attempt at using Unity’s particle systems. I have to say, it is really fun to tweak–way too easy to waste a bunch of time on at a stage in a project when it really isn’t that important.
This is my first attempt at using Unity’s particle systems. I have to say, it is really fun to tweak–way too easy to waste a bunch of time on at a stage in a project when it really isn’t that important.
I’m going to tell the producers